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Universal Apps, WP8.1, xUnit2 or what else is new in Fluent Assertions 3.1

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Yesterday, much later than planned, Fluent Assertions 3.1 as well as its companion project Fluent Assertions for Xamarin were released on Github and NuGet. As is becoming quite common this year, the honors for most active contributors once again go to Adam Voss and Oren Novotny. Next to being the author of the Xamarin version of FA, Oren contributed the necessary internal redesign to support Univeral Apps, Windows 8.1, Windows Phone Silverlight 8.1 and Windows Phone 8.1. But as if he didn't do enough, he also found the time to add support for xUnit 2.
At the same time, Adam has been instrumental in solving the many little bugs reported through Github as well as refactoring and improving a lot of the code related to the structural equivalancy assertion API. Another contributor, Kevin Kyszyk, introduced a syntax to assert that a particular assembly doesn't reference another one. I've focused a considerable portion of my free time on rewriting the internal detection logic that is used to connect the framework-specific parts into the core Portable Class Library. My original assumption that sooner or later somebody would touch the AssertionExtensions class was wrong. I'm now...(Read whole news on source site)

How To Get The Actual Cost Of Amazon S3 Data Transfer, Per Bucket

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About a month ago, I had a problem. I needed to know how much data transfer was being used by each of my buckets in my Amazon S3 setup. I host both SignalLeaf and WatchMeCode file / episodes with S3 buckets, and I needed to know how much of the $1,000/mo bill I was paying […]
I Built WatchMeCode’s Subscription / Streaming Service 
...(Read whole news on source site)

MSDN magazine brings you a wealth of practical info about Azure Websites | Microsoft Azure Blog

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Visual Studio Tools for Unity 1.9

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Today we released the Visual Studio Tools for Unity add-on (formerly known as UnityVS). It is now available for download on the Visual Studio Gallery at the following links: Visual Studio 2010 Tools for Unity Visual Studio 2012 Tools for Unity Visual Studio 2013 Tools for Unity VSTU is Microsoft’s free Visual Studio add-on that enables a rich programming and debugging experience for working with the Unity gaming tools and platform. This is our first release since the acquisition of SyntaxTree, and we’re excited to have the opportunity to reach to the Unity community with Visual Studio. Here are
the highlights in today’s 1.9 release: Faster debugger. Attaching and detaching the debugger as well as expanding local variables is now faster. Faster startup. Opening VSTU projects is now faster. Better handling of C# constructs. The local variables window is now properly populated when debugging iterators or when variables are accessed inside closures. Start your game and your debugging session in one click. This feature is one of our most-requested: you can now attach the debugger and start the game by simply changing the debug target. This is only available in Visual Studio 2012 and 2013. And many more new features and bug fixes as...(Read whole news on source site)

Web Forms is not Dead!

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It seems like everywhere you read, everyone is talking about using ASP.NET MVC to create mobile web applications. But what about programmers still working in ASP.NET Web Forms? We want our projects done using the latest techniques, we want to build mobile web apps, and we want to use jQuery and bootstrap too. Not to fear, Web Forms is not dead, and nearly everything you can do in MVC, you can also do in Web Forms. I am creating a whole series of videos on how to use all the latest techniques in Web Forms to build modern web applications.
This series of videos will be available in the summer of 2014 on MVC vs Web Forms Many programmers feel they have to choose one technology over another. But, there is really no reason you can’t program in both MVC and Web Forms and use each for what they are good at.. Many MVC programmers give many reasons why you should use MVC as opposed to Web Forms. The reasons I hear more often are: 1.    Fine control over the HTML generated 2.    Ability to unit test 3.    Can control the “id” attribute generated 4.    Easier to use jQuery and...(Read whole news on source site)