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Visual Studio 11 Beta Performance Part #1

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Following the //Build conference last year I posted “Addressing Visual Studio Performance” to gather your feedback on Visual Studio performance and to discuss with you those areas you felt were important for us to improve. Next, I posted “An update on Visual Studio Performance” about some of the work we are doing and promised you a set of entries about performance as we prepared to ship Visual Studio Beta. We have arrived at the point where I can start posting about the significant investments in Visual Studio performance we have made that I believe will make you very
happy. With this post today and two more to follow, I will cover three separate topics detailing some of the work we have done for performance along with what our benchmarks indicate you can expect. With that being said, let me give you a quick rundown on what I will be discussing over the next few weeks: Virtual Memory Usage: Virtual memory usage, as opposed to working set, is not the memory actually in use by the application at any time, but rather the total amount of memory reserved for usage. If virtual memory usage grows too large, it can lead to...(Read whole news on source site)

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